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Showing posts from May, 2018

BT: The Manor 0.051 Public Release!

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This is the Public Release of the last build for "Bones' Tales: The Manor". You can download it in the blog's post for that game (but if you are lazy, here the link to the post: Here!
Changelog 0.051:
FIXES:  FIXED: Lucile Pantry Event - (You can now, skip the intro and not get stuck in this event). FIXED: Martha Boob-Grope Event - (No more butt-boob-stuck-can't-see-shit-bug... Also fixed the Vera HJ "guest" animation thingy). FIXED: Martha Night Event - (No more Lucile "Guest" graphic, I hope). NEW:  "My Mind" - New gallery where you can replay SPECIAL scenes and check out some art that does not repeat in the game. Also, in the future I will be adding sketches and not used material to the room.
(Plus everything from changelog 0.05, of course... Here.)



BT: The Manor 0.05 Changelog.

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Here is the changelog for the lastest build of The Manor, 0.05.  A lot of work hours in this one, and a few missed aswell "thanks" to mys tablet dying on me the last week of April. But no need to cry abour it now, already have it replacement. (Tho I will buy a better one next month, this way I will can a spare one so this issue won't repeat again. 
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FIXES:

TEXT SKIP - Skip funtion should work just fine now (Thanks to Hontor!)BUG-FIXES - Massive (and I really meant MASSIVE!) bug search and squashing.
Thanks to the following lads and lasses, who were kind to test:  "bbshotgun"; "Evil"; "Frida"; "Hemlock"; "Exxio"; "Coconuts";"Razerbic"; "ajisnumba1".
(Also, thanks to anyone who posted bugs on the discord server, that helped a lot!).
CHANGES:

VARIABLES OPTIMIZATIONS - I changed the way the s…